Friday, 8 July 2011
F.E.A.R 3 (Digital Foundry - Face-Off)
Since the original F.E.A.R. debuted in late 2005, the series has lost some of its impact in terms of delivering a dark and frightening experience and has evolved in new directions. Shifting into the hands of Day 1 Studios for this latest instalment, the team has made multiplayer a focus for the new sequel with the introduction of a robust co-op component, thus adding an intriguing twist to the standard F.E.A.R. gameplay.
The core technology underpinning the game has also seen a substantial change. Powered by a heavily modified Despair Engine (as utilised in Day One's last game, Fracture) this has resulted in several key enhancements and optimisations which help deliver a more polished experience across a range of platforms...
Click through for the full article here.
Moving Forward: The Future of IQGamer
Okay, so you might be wondering why updates on this site have been rather infrequent over the last few months, compared to last year's near-continuous stream of content. In that time several noteworthy releases have come and gone, and there have been more than a few interesting technical developments - and even the unveiling of a new console (The Wii U). E3 especially, showcased some impressive wares which demanded coverage. But alas, I was way to busy to do anything about it.
So what's going on then?
Well, over the last few months I've been freelancing for Digital Foundry, working on technical comparisons of the latest games (Face-Off's) which are then published over at Eurogamer. Effectively, this takes up most of my time outside of working another job in addition to doing this, so understandably there's not much time for IQGamer in between. However, rather than letting this site descend into an update-less graveyard of legacy content, I shall be posting up links to my latest stuff over at Digital Foundry, keeping you guys informed along the way.
Here's a brief list of just some of the things I've been working on over at DF since coverage began to dry up here at IQG:
F.E.A.R 3
Shadows Of The Dammed
Alice: Madness Returns
Red Faction Armageddon
DiRT 3
Additionally, you can expect the odd bit of exclusive IQG content as well, from time to time. Going forward, this site will be more of my personal outlet for technical analysis, perhaps taking a look at a few things that wouldn't make publication elsewhere. But until then, be sure to head over to Digital Foundry and enjoy the latest Face-Off's.
So what's going on then?
Well, over the last few months I've been freelancing for Digital Foundry, working on technical comparisons of the latest games (Face-Off's) which are then published over at Eurogamer. Effectively, this takes up most of my time outside of working another job in addition to doing this, so understandably there's not much time for IQGamer in between. However, rather than letting this site descend into an update-less graveyard of legacy content, I shall be posting up links to my latest stuff over at Digital Foundry, keeping you guys informed along the way.
Here's a brief list of just some of the things I've been working on over at DF since coverage began to dry up here at IQG:
F.E.A.R 3
Shadows Of The Dammed
Alice: Madness Returns
Red Faction Armageddon
DiRT 3
Additionally, you can expect the odd bit of exclusive IQG content as well, from time to time. Going forward, this site will be more of my personal outlet for technical analysis, perhaps taking a look at a few things that wouldn't make publication elsewhere. But until then, be sure to head over to Digital Foundry and enjoy the latest Face-Off's.
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