tag:blogger.com,1999:blog-8162373785003388629.post932963284820344588..comments2024-02-27T08:23:00.909+00:00Comments on IQGamer: Tech Report: Irrational Talks Bioshock Infinite PS3David Biertonhttp://www.blogger.com/profile/01348518903989975783noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-8162373785003388629.post-88836303804431043902013-09-14T11:54:42.671+01:002013-09-14T11:54:42.671+01:00BioShock Infinite PC Game Download <a href="http://www.newgame7.com/bioshock-infinite-pc-game-download/" rel="nofollow">BioShock Infinite PC Game Download</a>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8162373785003388629.post-56144853343949376302013-04-21T14:44:47.444+01:002013-04-21T14:44:47.444+01:00guys
to download this game just click the link htt...guys<br />to download this game just click the link <a href="http://mygame9.com/bioshock-infinite-pc-game-download" rel="nofollow">http://mygame9.com/bioshock-infinite-pc-game-download</a>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8162373785003388629.post-26305418052904746892011-07-13T22:12:12.033+01:002011-07-13T22:12:12.033+01:00there are 2 kinds of deferred, lighting & rend...there are 2 kinds of deferred, lighting & rendering<br /><br />unreal didnt have deferred lighting & it's still a little rare these days only being introduced in other games like blur or shift2Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8162373785003388629.post-220013368320438262011-05-16T21:53:12.605+01:002011-05-16T21:53:12.605+01:00пс3 говнищща из конскои залупы инфа 100%
пасанам ...пс3 говнищща из конскои залупы инфа 100% <br />пасанам с MFB гиб гиб ура <br />сигалу +1 в карму мод ебанае блеадь все нахуии в караканд()хуец-жеребецhttps://www.blogger.com/profile/13395669263907017593noreply@blogger.comtag:blogger.com,1999:blog-8162373785003388629.post-23625613318621128042010-11-20T16:42:17.746+00:002010-11-20T16:42:17.746+00:00"compared with a Unreal's traditional for..."compared with a Unreal's traditional forward rendering scheme"<br />That's confusing. I always thought, that UE 3 uses deferred rendering technique. In fact, you can easily find proof - just search in Google. Deferred rendering mentioned even in interview.crekerhttps://www.blogger.com/profile/08784934051202490247noreply@blogger.comtag:blogger.com,1999:blog-8162373785003388629.post-70259649544849009672010-11-20T13:51:09.799+00:002010-11-20T13:51:09.799+00:00This comment has been removed by the author.crekerhttps://www.blogger.com/profile/08784934051202490247noreply@blogger.com